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Skyrim shields mod immersive armors mod
Skyrim shields mod immersive armors mod








skyrim shields mod immersive armors mod
  1. #Skyrim shields mod immersive armors mod update#
  2. #Skyrim shields mod immersive armors mod mods#

The missing values are mostly on the first few pages ('General Settings', 'Advanced Settings', 'Baseline Adjustments'), but there is also the new poison protection (for each armor type) and the new spell section ('Blocking & Spells'). All of these missing values will be set to 0 and must be adjusted by hand afterwards. The armor pages now always contain two info fields at the very top indicating the affected armors and the current baseline efficiency for that armor typeĭue to the new options in the MCM menu loading a settings file created with 2.3.5 or earlier will complain about missing values in the file. Sound effects are now a little bit more accurate (dwarven automatons won't play the 'fleshy' sounds anymore) Sound effects should lag behind a little bit less (their lag cannot be eliminated completely though due to how they work) The player character will now always be recognized as being of a playable race, regardless of actual race (fixes a bug where the player would not get recognized as such) Armors can now nullify poison damage with a certain probability which can be set for each armor individually The users can now tell True Armor to scan additional armor slots to become compatible with armors in unusual slots (under 'Advanced Settings') The 'Examine Armor' spell now also shows the type of armor which you are wearing The hit probabilities for head, body, arms and feet are now independent from the armor attribute contributions which can be set independently (under 'General Settings') Players can now disable or enable the 'Examine Armor' and 'Overview' spells (available under 'Preferences')

skyrim shields mod immersive armors mod

The alteration armor spells ('Ironflesh', 'Oakflesh' etc.) can now offer additional damage mitigation based on the casters alteration level (under 'Blocking & Spells') The 'Baseline Adjustments' page is now much more straightforward to use Added an alternative and simplified armor editor to enable much faster customization of armor protections (old editor is still available under 'Preferences') Added two new alternative presets: 'Realistic' and 'Fantasy' (available under 'Save & Load') True Armor now supports the One-Handed, Two-Handed and Archery skills, which can add an additional chance for the player to bypass an enemies armor based on the players skill level (under 'General Settings', only for the player) True Armor now supports tempered armors which can be set to be more effective than untempered ones (under 'General Settings', affects only the player) Creatures can now be assigned True Armor protections (available under 'General Settings')

#Skyrim shields mod immersive armors mod update#

2.4.1 is a major update with a wealth of new features and improvements.

#Skyrim shields mod immersive armors mod mods#

Asset use permission in mods/files that earn donation points You must get permission to earn Donation Points for your mods if they use my assets.Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms.Asset use permission You are allowed to use the assets in this file without permission as long as you credit me.Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file.

skyrim shields mod immersive armors mod

  • Modification permission You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator.
  • Upload permission You are not allowed to upload this file to other sites under any circumstances.
  • Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources.
  • Permissions and credits Credits and distribution permission Optional, to counter the increased tankyness this mod provides (Other balancing mods like SkyTweak also work) Optional, but highly recommended to be able to load and save settings 1 2 3 4 Next Requirements Nexus requirements Mod nameįileAccess Interface for Skyrim Script - FISS










    Skyrim shields mod immersive armors mod